Man Vs. Mob (2D Shooter Modification)
Modifications:
-Completely new Sprites for player, all enemies, backdrops, objects, walls, and HUD elements, and replaced all sound effects/music from public domain sources
-Brand new enemies, the Turrets, which are mafia enemies that stand still and fire in the direction of the player, and the Boss, a larger straight shooter enemy with more health and resistance to crates.
-Three levels designed to show off a brand new feature, starting with the second level, introducing crates you can hide behind to block bullets, then the third level introducing enemy crates that block your attacks, and finally the secret fourth level, only accessible after Level 3, an all-encompassing test of skill with Turrets and enemy crates. Also modified gun fire and enemy stats.
Credits:
Game and all art created by Gabriel Diver
Music and Sound effects public domain provided by Opengameart.org
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