Super-Space HORDE(2D platformer modification)
Modifications:
-Certain enemies can now jump whenever they hit a wall, enabling enemies to wall jump up narrow passages. Used heavily in the new Horde mode to deliver these enemies to you quickly
-Enemies now yield 1 point upon death, except for the new Gold Robot, which gives 5 points when it is defeated.
-Added Horde Mode, a standalone level in the level selector. There is no end to the level, so the goal is to take out as many enemies as possible so that you can get a high score. Enemies spawn in a pit and above to make their way to you, and eventually there will be such a number that they will begin piling atop each other to reach you. After you are inevitably defeated, the game over screen displays your score.
Updated | 1 day ago |
Status | Released |
Platforms | HTML5, macOS |
Author | Gedcreeper |
Genre | Platformer |
Made with | Unity |
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